BLEND → USDZ

Convert BLEND to USDZ

Convert BLEND files to USDZ in seconds. Geometry, UVs and materials are carried over where USDZ supports them, and the model lands the right way up.

  • Geometry, UVs and materials kept where supported
  • Correct orientation and scale
  • Runs on your computer: nothing is uploaded
No file yet
Drop a BLEND file or
Files stay on your computer.
Done

How to convert BLEND to USDZ

  1. Add your BLEND file

    Drop it on the converter above or click browse. It opens in your browser, so nothing is uploaded.

  2. Check the format is USDZ

    USDZ is already selected. You can switch to any other output from the menu.

  3. Convert and download

    Click Convert and your USDZ file is ready in seconds. Download it straight away.

What is BLEND?

BLEND is Blender's own project file, holding every object, material and modifier in a scene. Our reader opens files from Blender 2.4 up to Blender 5, including compressed ones, and applies Mirror and Subdivision modifiers the way Blender does.

Full name
Blender project file
Type
3D scene (meshes, materials)
Used in
Blender
Strength
Lets you share a Blender model with people who do not use Blender.
Limits
Only Blender opens it; modifiers other than Mirror and Subdivision are not applied.
More about BLEND

What is USDZ?

USDZ is Apple's packaged version of Pixar's Universal Scene Description. It is what iPhone and iPad use for AR Quick Look, and what Reality Composer and Vision Pro apps load.

Full name
Universal Scene Description, zipped
Type
3D scene (meshes, materials)
Used in
iPhone and iPad AR Quick Look, Reality Composer, Vision Pro, Blender, Omniverse
Strength
The format for augmented reality on Apple devices.
Limits
Little support in CAD and 3D printing software.
More about USDZ

Good to know

Blender files from every version since 2.4 open here, including Blender 4 and 5 and compressed files. Mirror and Subdivision Surface modifiers are applied the way Blender applies them; other modifiers are noted after conversion.

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Questions

Do I need Blender installed?

No. We read the .blend file directly in your browser, including files from Blender 4 and 5.

Are materials and textures kept?

Colours and texture coordinates are carried over when USDZ supports them. Texture images are kept for formats that can hold them.

Will my model be upside down?

No. BLEND and USDZ may use different "up" directions, and we rotate the model so it stands the same way in your software.

Are my files uploaded?

No. The conversion runs inside your browser.

Will the model show at the right size in AR?

Yes. USDZ is written in metres and we convert your units, so a 60 mm part appears 6 cm across on your iPhone or iPad.