3DS → GLB

Convert 3DS to GLB

Convert 3DS files to GLB in seconds. Geometry, UVs and materials are carried over where GLB supports them, and the model lands the right way up.

  • Geometry, UVs and materials kept where supported
  • Correct orientation and scale
  • Runs on your computer: nothing is uploaded
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Drop a 3DS file or
Files stay on your computer.
Done

How to convert 3DS to GLB

  1. Add your 3DS file

    Drop it on the converter above or click browse. It opens in your browser, so nothing is uploaded.

  2. Check the format is GLB

    GLB is already selected. You can switch to any other output from the menu.

  3. Convert and download

    Click Convert and your GLB file is ready in seconds. Download it straight away.

What is 3DS?

3DS is the classic 3D Studio mesh format from the 1990s. It is still found in model libraries and accepted by many programs, though it limits meshes to 65,536 vertices.

Full name
Autodesk 3D Studio
Type
3D scene (meshes, materials)
Used in
3ds Max, Blender, SketchUp, Cinema 4D
Strength
Widely readable older format.
Limits
Size limits and dated materials.
More about 3DS

What is GLB?

GLB is the single-file binary version of glTF, the open standard for 3D on the web. It packs geometry, materials and textures into one compact file that browsers, Android AR and most viewers load directly.

Full name
glTF 2.0 binary
Type
3D scene (meshes, materials)
Used in
three.js, Babylon.js, Google model-viewer, Android AR, Shopify, Blender
Strength
Compact, fast to load, ideal for websites and AR.
Limits
Not used for CAD or 3D printing.
More about GLB

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Questions

Are materials and textures kept?

Colours and texture coordinates are carried over when GLB supports them. Texture images are kept for formats that can hold them.

Will my model be upside down?

No. 3DS and GLB may use different "up" directions, and we rotate the model so it stands the same way in your software.

Are my files uploaded?

No. The conversion runs inside your browser.