3DS → DAE

Convert 3DS to DAE

Convert 3DS files to DAE in seconds. Geometry, UVs and materials are carried over where DAE supports them, and the model lands the right way up.

  • Geometry, UVs and materials kept where supported
  • Correct orientation and scale
  • Runs on your computer: nothing is uploaded
No file yet
Drop a 3DS file or
Files stay on your computer.
Done

How to convert 3DS to DAE

  1. Add your 3DS file

    Drop it on the converter above or click browse. It opens in your browser, so nothing is uploaded.

  2. Check the format is DAE

    DAE is already selected. You can switch to any other output from the menu.

  3. Convert and download

    Click Convert and your DAE file is ready in seconds. Download it straight away.

What is 3DS?

3DS is the classic 3D Studio mesh format from the 1990s. It is still found in model libraries and accepted by many programs, though it limits meshes to 65,536 vertices.

Full name
Autodesk 3D Studio
Type
3D scene (meshes, materials)
Used in
3ds Max, Blender, SketchUp, Cinema 4D
Strength
Widely readable older format.
Limits
Size limits and dated materials.
More about 3DS

What is DAE?

DAE, also called COLLADA, is an XML scene format with meshes, materials and scene hierarchy. It is still used by SketchUp exports, Second Life and some older game pipelines.

Full name
COLLADA (Digital Asset Exchange)
Type
3D scene (meshes, materials)
Used in
SketchUp, Blender, Second Life, Google Earth, older game engines
Strength
Open, readable XML with materials and hierarchy.
Limits
Verbose; largely replaced by glTF.
More about DAE

Related conversions

Questions

Are materials and textures kept?

Colours and texture coordinates are carried over when DAE supports them. Texture images are kept for formats that can hold them.

Will my model be upside down?

No. 3DS and DAE may use different "up" directions, and we rotate the model so it stands the same way in your software.

Are my files uploaded?

No. The conversion runs inside your browser.