FBX → DAE

Convert FBX to DAE

Convert FBX files to DAE in seconds. Geometry, UVs and materials are carried over where DAE supports them, and the model lands the right way up.

  • Geometry, UVs and materials kept where supported
  • Correct orientation and scale
  • Runs on your computer: nothing is uploaded
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Drop an FBX file or
Files stay on your computer.
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How to convert FBX to DAE

  1. Add your FBX file

    Drop it on the converter above or click browse. It opens in your browser, so nothing is uploaded.

  2. Check the format is DAE

    DAE is already selected. You can switch to any other output from the menu.

  3. Convert and download

    Click Convert and your DAE file is ready in seconds. Download it straight away.

What is FBX?

FBX is Autodesk's scene format for games and animation. It carries meshes, materials, hierarchies and animation, and it is the usual way to bring models into Unity and Unreal Engine.

Full name
Filmbox (Autodesk)
Type
3D scene (meshes, materials)
Used in
Unity, Unreal Engine, Maya, 3ds Max, Blender, MotionBuilder
Strength
The default import format for game engines.
Limits
Closed specification; versions differ between programs.
More about FBX

What is DAE?

DAE, also called COLLADA, is an XML scene format with meshes, materials and scene hierarchy. It is still used by SketchUp exports, Second Life and some older game pipelines.

Full name
COLLADA (Digital Asset Exchange)
Type
3D scene (meshes, materials)
Used in
SketchUp, Blender, Second Life, Google Earth, older game engines
Strength
Open, readable XML with materials and hierarchy.
Limits
Verbose; largely replaced by glTF.
More about DAE

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Questions

Are materials and textures kept?

Colours and texture coordinates are carried over when DAE supports them. Texture images are kept for formats that can hold them.

Will my model be upside down?

No. FBX and DAE may use different "up" directions, and we rotate the model so it stands the same way in your software.

Are my files uploaded?

No. The conversion runs inside your browser.