BLEND → GLB

Convert BLEND to GLB

Convert BLEND files to GLB in seconds. Geometry, UVs and materials are carried over where GLB supports them, and the model lands the right way up.

  • Geometry, UVs and materials kept where supported
  • Correct orientation and scale
  • Runs on your computer: nothing is uploaded
No file yet
Drop a BLEND file or
Files stay on your computer.
Done

How to convert BLEND to GLB

  1. Add your BLEND file

    Drop it on the converter above or click browse. It opens in your browser, so nothing is uploaded.

  2. Check the format is GLB

    GLB is already selected. You can switch to any other output from the menu.

  3. Convert and download

    Click Convert and your GLB file is ready in seconds. Download it straight away.

What is BLEND?

BLEND is Blender's own project file, holding every object, material and modifier in a scene. Our reader opens files from Blender 2.4 up to Blender 5, including compressed ones, and applies Mirror and Subdivision modifiers the way Blender does.

Full name
Blender project file
Type
3D scene (meshes, materials)
Used in
Blender
Strength
Lets you share a Blender model with people who do not use Blender.
Limits
Only Blender opens it; modifiers other than Mirror and Subdivision are not applied.
More about BLEND

What is GLB?

GLB is the single-file binary version of glTF, the open standard for 3D on the web. It packs geometry, materials and textures into one compact file that browsers, Android AR and most viewers load directly.

Full name
glTF 2.0 binary
Type
3D scene (meshes, materials)
Used in
three.js, Babylon.js, Google model-viewer, Android AR, Shopify, Blender
Strength
Compact, fast to load, ideal for websites and AR.
Limits
Not used for CAD or 3D printing.
More about GLB

Good to know

Blender files from every version since 2.4 open here, including Blender 4 and 5 and compressed files. Mirror and Subdivision Surface modifiers are applied the way Blender applies them; other modifiers are noted after conversion.

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Questions

Do I need Blender installed?

No. We read the .blend file directly in your browser, including files from Blender 4 and 5.

Are materials and textures kept?

Colours and texture coordinates are carried over when GLB supports them. Texture images are kept for formats that can hold them.

Will my model be upside down?

No. BLEND and GLB may use different "up" directions, and we rotate the model so it stands the same way in your software.

Are my files uploaded?

No. The conversion runs inside your browser.